Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual Reality

Abstract

We present a methodology for the simulation of next-generation Augmented Reality (AR) User Interfaces (UIs) within immersive Virtual Reality (VR).We use a user-centered model to support design decisions for specialized operations in high stakes fields, and present augmented reality user interface designs for two use cases in public safety: a law enforcement traffic stop and a firefighting search and rescue scenario. By utilizing VR to simulate AR, we can design and evaluate the benefits of idealized UIs that are unencumbered by hardware limitations. We discuss the trade-offs of Virtual Reality as a medium for simulation and training of next-generation Augmented Reality User Interfaces.

Publication
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Zekun Cao
Zekun Cao

Zekun Cao is a PhD alumni with research interests in interactive content production, Virtual, Augmented and Mixed Reality, and Human-Computer Interaction

Regis Kopper
Regis Kopper
Lab Director

Dr. Regis Kopper’s research interests include Extended (Virtual/Augmented) Reality, User Experience and XR Training