<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Vinicius Costa de Souza | Interactive Realities Laboratory</title><link>https://interactive-realities.netlify.app/author/vinicius-costa-de-souza/</link><atom:link href="https://interactive-realities.netlify.app/author/vinicius-costa-de-souza/index.xml" rel="self" type="application/rss+xml"/><description>Vinicius Costa de Souza</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><image><url>https://interactive-realities.netlify.app/author/vinicius-costa-de-souza/avatar_hu52a603635ecebd45650b162dadabb4e5_12861_270x270_fill_q75_lanczos_center.jpg</url><title>Vinicius Costa de Souza</title><link>https://interactive-realities.netlify.app/author/vinicius-costa-de-souza/</link></image><item><title>The Effects of Physiologically-Adaptive Virtual Environment on User's Sense of Presence</title><link>https://interactive-realities.netlify.app/publication/souza-2018-aa/</link><pubDate>Mon, 01 Jan 2018 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/souza-2018-aa/</guid><description/></item></channel></rss>