<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Joon Hao Chuah | Interactive Realities Laboratory</title><link>https://interactive-realities.netlify.app/author/joon-hao-chuah/</link><atom:link href="https://interactive-realities.netlify.app/author/joon-hao-chuah/index.xml" rel="self" type="application/rss+xml"/><description>Joon Hao Chuah</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Tue, 01 Jan 2013 00:00:00 +0000</lastBuildDate><image><url>https://interactive-realities.netlify.app/media/logo_hu2387b818328cc4cebc3b61929b6f56e4_46883_300x300_fit_lanczos_3.png</url><title>Joon Hao Chuah</title><link>https://interactive-realities.netlify.app/author/joon-hao-chuah/</link></image><item><title>Exploring Agent Physicality and Social Presence for Medical Team Training</title><link>https://interactive-realities.netlify.app/publication/chuah-2013-fr/</link><pubDate>Tue, 01 Jan 2013 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/chuah-2013-fr/</guid><description/></item><item><title>Increasing agent physicality to raise social presence and elicit realistic behavior</title><link>https://interactive-realities.netlify.app/publication/chuah-2012/</link><pubDate>Sun, 01 Jan 2012 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/chuah-2012/</guid><description/></item><item><title>Optimal learning in a virtual patient simulation of cranial nerve palsies: The interaction between social learning context and student aptitude</title><link>https://interactive-realities.netlify.app/publication/johnson-2012/</link><pubDate>Sun, 01 Jan 2012 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/johnson-2012/</guid><description/></item></channel></rss>