<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Eric Ragan | Interactive Realities Laboratory</title><link>https://interactive-realities.netlify.app/author/eric-ragan/</link><atom:link href="https://interactive-realities.netlify.app/author/eric-ragan/index.xml" rel="self" type="application/rss+xml"/><description>Eric Ragan</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Thu, 01 Jan 2015 00:00:00 +0000</lastBuildDate><image><url>https://interactive-realities.netlify.app/media/logo_hu2387b818328cc4cebc3b61929b6f56e4_46883_300x300_fit_lanczos_3.png</url><title>Eric Ragan</title><link>https://interactive-realities.netlify.app/author/eric-ragan/</link></image><item><title>Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task</title><link>https://interactive-realities.netlify.app/publication/ragan-2015-lq/</link><pubDate>Thu, 01 Jan 2015 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/ragan-2015-lq/</guid><description/></item><item><title>The Effects of Visual Realism on Training Transfer in Immersive Virtual Environments</title><link>https://interactive-realities.netlify.app/publication/stinson-2011-tg/</link><pubDate>Sat, 01 Jan 2011 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/stinson-2011-tg/</guid><description/></item><item><title>Higher Levels of Immersion Improve Procedure Memorization Performance</title><link>https://interactive-realities.netlify.app/publication/bowman-2009-fk/</link><pubDate>Thu, 01 Jan 2009 00:00:00 +0000</pubDate><guid>https://interactive-realities.netlify.app/publication/bowman-2009-fk/</guid><description/></item></channel></rss>